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Gravitas - Macro Method


Gravitas macro method

When the Gravitas "target" text box is blank, the macro will cast it on your current target which could be the tank; so, if this is not the intentional result desired, then make sure to have something in the "target" text box.

The disadvantage to this method is the lack of /tell support. A /tell can be sent to all of the targeted players involved, but a /tell can not be sent invidually to only the player receiving the buff.

The advantage to this method is that the macro will continue on to the next Gravitas entry in the macro until it is able to find a targeted player that can receive the buff. So, if the Gravitas rotation becomes out of whack or you forget which player was buffed previously, then this is resolved with the macro method.

Fortunately, Game Update 28-Jan-2010 did not have an affect on this macro from the last time I have test it. Game Update 28-Jan-2010 states, "Ability commands such as “useability” are now being throttled in an effort to cut down on server lag. This means that “mega-macros” that attempt to cast many spells will no longer work as expected."

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ACT Method


Read How to Insert ACT triggers if you do not know how to do this.

Read Dirge ACT Triggers : Gravitas for more information.

When this method is implemented, it will look like the following image when you have cast four Gravitas spells with a Gravitas Immunity of 120s, or 2 minutes..

Gravitas ACT Method instrunction 3

The disadvantage of the ACT method is that you must have Everquest 2 in window-mode (alt+enter) and you must have a macro that submits the proper macro text when the spell is cast. Playing in this mode causes extra lag for some players.

The advantage is that you know exactly which player has Gravitas Immunity.

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Custom UI Mod Method


First, the user interface mod, called Buff Immunity Timers/Notification(JCap/Gravitas), must be installed. The website page provides the installation instructions.

Once installed, the mod does exactly as the author states being, "The UI will display five timers displayed as a character name and a progress bar of the time elapsed. Once the immunity time elapses the progress bar will have reached full where the timer will be reset for future use and an overlay will appear for four seconds saying a specific character has lost their immunity." When a Gravitas spell is cast, the custom mod will detect the cast and create the in-game timer.

Buff Immunity Timers/Notification(JCap/Gravitas)

The disadvantage of the custom UI mod method is that this particular mod currently does not apply appropriate checks. Without the appopriate checks, this mod will not always work as intended when there are 30 or more image icons present in the Maintained Spell window at the time of the Gravitas cast. So, if there are 30 or more image icons in the Maintained Spell window and then Gravitas is cast, then this custom UI mod method will not work, but a text message in the mod window, with appropriate player's name, will still display when an immunity expires. Hopefully, in a future update, the mod author will give an option to apply the appropriate checks so that the 30 image icon limitation does not affect the mod. However, there is a possibility that enabling such a check option may cause FPS to drop, depending on the end user's equipment playing Everquest 2.

The advantage, when the mod functions correctly, is the player is aware of who exactly has the Gravitas Immunity while in full-window game mode and nothing covering part of the game like the ACT method.

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