According to GU#50, damage is calculated in the following way: | ||
base damage calculation weapon attacks add in dps and weapon multipliers spell and weapon tier multipliers attribute modifiers Potency Ability Modifier Crit Bonus |
Private Message exchange - If anyone has better source material, then please send a contact to me. |
Questioner: How does a "miss" work exactly? I'm not talking about a dodge, block or parry. When the game says that an attack misses and isn't avoided, how is that determined? Rothgar: A miss is just when your "roll" to hit the mob fails. If your roll to hit passes, the mob is still given a chance to dodge or block, but that is done after the swing was determined to be a hit. If the die roll failed and was a miss, its just a miss. Questioner: So the initial roll "to hit" is entirely based on a die roll and not affected in any way by your opponent? Is there anything that lowers or increases the chances or this initial die roll succeeding? Like is it contested against level in any way? Does mob defense or your weapon skill play a part in manipulating the roll? Rothgar: Yes, there are lots of factors that determine what it takes to hit and it depends on if you're hitting a PC or NPC. There's armor-based avoidance, then class-based avoidance. Then there's a modifier for agility. Then its based on your offensive skill against their defensive skill. Then there's a modifier based on con-level (white, blue, green, etc). And then if the defender is a brawler its modified yet again. Then after that its modified by weapon accuracy modifiers. Questioner: And that's the initial "to hit" roll that is calculated before all avoidance checks? After this succeeds then the enemy has the opportunity to avoid? (and I'm talking about PvE, just an fyi) Rothgar: Actually, the defender checks all of the special avoidance rolls first and only if its not dodged/parried/blocked does the normal hit roll happen. Of course we don't normally publicize details because this can be subject to change. Questionerr: Huh. Always thought it would be the hit roll first. Well, thanks for clearing all that up for me! Much appreciated man. Rothgar: Yeah, the special avoidance cases go first. It's the same percentage chance either way because they are all separate checks. So in the case where a mob would have successfully dodged but you would have missed anyway, we prefer to show the dodge message because its more interesting than having lots of misses. |